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Janine Rodriguez
Level Designer

Portfolio

My capstone solo project about a researcher who injects herself with the zombie virus. I designed, programmed, and wrote the story while directing talented voice actors.

Project Immortus

Game Design & Programming

A 2.5D narrative horror game with themes about overcoming trauma. I worked on narrative design and UI design/art.

Nycto

Narrative & UI Design

In this short adventure game focused on finding objects to build a campfire, I designed the level as well as designed and programmed gameplay.

Campfire BBQ!

Game Design

A pixel platformer about a witch who is bad at magic that I developed solo. All of the game design is my work.

Underwhelming Spellcaster

Level Design, Game Art, Programming

In this magical girl themed beat ‘em up, I worked as a vital part of the team, designing levels and working with the artists to create the environments.

Yuumi-Chan: Rent is Due!

Level Design

A 3D puzzle platformer prototype level centered around revealing hidden object with a magic stone. I designed the level and programmed the game mechanics.

Adder Temple

Level Design

A 3D scrolling shooter where you must destroy and dodge asteroids as long as possible. I was responsible for the sound design, sound system code, and created the ship texture.

Astroy

Sound Design & Texturing

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