Janine Rodriguez
Level Designer
Resumé
Summary
A level designer with two years of experience in game design and production. A year of experience working in fast-paced collaborative game pipelines. Diverse portfolio of game projects with specialization in narrative and environmentally rich games.
Education
August 2024 - May 2026
University of Florida, Gainesville, FL
Bachelor of the Arts in Digital Arts and Sciences
GPA: 3.54, Dean’s List Fall 2024​
Work Experience
August 2025 - December 2025
Krillshot Games
Head Level Designer, Environment Artist
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Headed level design for an indie game
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Designed detailed layouts to guide environment creation
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Adapted to quick scope changes
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Coordinated a team of designers
January 2025 - May 2025
No Sleep
UI/UX Designer, Narrative Designer
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Collaborated with other artists and writers
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Aided in art, game design, and animation
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Conceptualized narrative themes
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Presented at the 2025 UF Digital Worlds Institute’s Convergence​
Skills
Essential
Willingness to Learn, Team Player, Attention to Detail, Adaptability, Communication
Technical
Unity, Adobe Creative Cloud, Audacity, Autodesk Maya, FL Studio
Coding Languages
C#, HTML
Achievements
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HCC Foundation Scholarship - Awarded by the HCC Foundation in 2022
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HCC Need Scholarship - Awarded by the HCC Foundation in 2022