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Janine Rodriguez
Level Designer

Resumé

Summary

A level designer with two years of experience in game design and production. A year of experience working in fast-paced collaborative game pipelines. Diverse portfolio of game projects with specialization in narrative and environmentally rich games.

 

Education

August 2024 - May 2026

University of Florida, Gainesville, FL 

Bachelor of the Arts in Digital Arts and Sciences

GPA: 3.54, Dean’s List Fall 2024​

Work Experience

August 2025 - December 2025

Krillshot Games

Head Level Designer, Environment Artist

  • Headed level design for an indie game

  • Designed detailed layouts to guide environment creation

  • Adapted to quick scope changes

  • Coordinated a team of designers

 

January 2025 - May 2025

No Sleep

UI/UX Designer, Narrative Designer

  • Collaborated with other artists and writers

  • Aided in art, game design, and animation

  • Conceptualized narrative themes

  • Presented at the 2025 UF Digital Worlds Institute’s Convergence​

Skills

Essential

Willingness to Learn, Team Player, Attention to Detail, Adaptability, Communication

Technical

Unity, Adobe Creative Cloud, Audacity, Autodesk Maya, FL Studio

Coding Languages

C#, HTML

 

Achievements

  • HCC Foundation Scholarship - Awarded by the HCC Foundation in 2022

  • HCC Need Scholarship - Awarded by the HCC Foundation in 2022

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